Game 2. 2-player 2bet game
Sara is the SB, posts 1 chip.
Bob is the BB, posts 2 chips.
Each is dealt a card from uniform [0,1].
Low values are best.
Sara may fold, limp, min-raise, or raise 3XBB.
Bob may fold, call, or raise the pot.
2a. Limp variation.
First bet.
Sara risks one chip to win three. Therefore she
should call 3/4 of the time.
Solve by calculus.
SB EV payoff matrix
Used braces for {SB} SB EV
"<" causes confusion in HTML.
0*(1-s)*1 SB folds
3*s*(1-s) SB limps & wins
1*s² SB limps & ties, return blind
3s(1-s)+s²
3s-3s²+s²
3s-2s²
/ds=3-4s and set to zero
s=3/4
{SB}=3s-2s²=3*3/4-2*3/4*3/4=9/4-9/8= 9/8
net{SB}= 1/8
Second bet.
Was only able to determine Bob's bet range by trial and
error. Bob bluff frequency was 1/2 of his value bet
frequency. Bob's value bet value frequency was 1/4
of Sara's limp frequency.
This game replaced the split pot area and part of the SB
limps/wins area. The new payoff for the split area and
for the overlap area is 1.
After SB limps, BB may bet 4.
0*(1-s) SB folds
3*s(1-9s/8) SB limps and wins
1*s*s/8 + 1*s² Bob's bet region
3s - 27s²/8 + 9s²/8
3s - 18s²/8
1st dev set to zero
/ds=3 - 9s/2
s = 2/3
3s - 9s²/4
{SB}
2-1=1
The line vector strategies are
SB limps =< 2/3
BB bets =< 1/6
BB bluffs [2/3,3/4]
SB calls =< 1/3
Net {SB} = 0


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